Bug Fixes
Game Update - 15 August 2024 - v1.3 ?11742
Lots of bug fixes, and some changes.
Game Updates to Melvor Idle that includes bug fixes and optimizations.
Bug Fixes
Lots of bug fixes, and some changes.
Bug Fixes
ItA Item balancing and general bug fixes.
Game Update
[ItA] = Into the Abyss only [AoD] = Atlas of Discovery only New * [ItA] The Skill Tree dropdown menu now colour codes the available points to spend based on whether there is a node you can unlock or not (Red = no, green = yes). * Added a “Clear App Cache” option to the bottom
Bug Fixes
Minor changes and more bug fixes.
Bug Fixes
Minor changes and bug fixes.
Bug Fixes
New sticky Bank Tabs Setting and bug fixes.
Bug Fixes
Minor changes and bug fixes.
Bug Fixes
More bank tabs for Into the Abyss and bug fixes.
Bug Fixes
Minor Quality of Life additions and bug fixes.
Game Update
Note: Some of these fixes were already hotfixed in the last 26 hours - This is just a breakdown + more patch notes as of the above version number. Changes * Swapped position of the new dropdown menus for save management and character selection. Fixed * Fix save decoding issue related to combo
News
The v1.3 Major Update is less than 24 hours away, so I thought I'd use the time to provide the changelog, as well as some "need to knows" so we're all on the same page.
Game Update
Our April Fools update for 2024 with new Temporary Gamemodes & Quality of Life additions.
Game Update
New * Added tiny coloured dots inside the top-right character dropdown menu. These dots show what expansions are currently active and loaded. * This addition is primarily for player support. We receive a lot of questions accompanied with screenshots, and these dots will allow us to provide specific answers based on what
Game Update
Introduces Offline Client Stage 1, changes and bug fixes.
Game Update
Introducing Mod Manager v2 + more.
Minor Update
Atlas of Discovery Fixed: * Fixed Unholy Prayer modifiers calculating incorrectly on load, which could result in negative applications to your character in specific combat scenarios. * Fixed "Increased Magic Max Hit when at least one Prayer is active" applying to magic damage bonus instead of max hit, and also fixed it