Progress update on the Offline Client - Crossplay & Mobile

A progress update on the Offline Client relating to Crossplay & Mobile.

Progress update on the Offline Client - Crossplay & Mobile

Hello everyone!

I thought it would be a good idea to provide an update on the progress of the Offline Client since we released it into Beta on Steam two months ago.

Crossplay Compatibility

In our Steam Beta announcement, we mentioned that content purchased on one platform (e.g., Steam) wouldn’t be accessible offline on another platform (e.g., Mobile). Based on your feedback, we’ve worked on a solution to address this.

I'm happy to say we are implementing a system that caches and validates your purchases for up to 30 days while offline. This timer resets each time you load the game with an internet connection.

This feature is the main reason the Offline Client hasn’t been fully released yet. We’re actively working on it and aim to have it ready for further testing and release in the coming weeks.

Mobile Progress

Development of the Android and iOS Offline Client is nearly complete—about 90% done—and will soon be ready for testing! We plan to share an iOS TestFlight link soon, so you can try it out even before Crossplay compatibility is finalised.

Anything else being worked on?

Yes! We’re also working on something big behind the scenes. Keep an eye on our socials over the next few months for an announcement.