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# Melvor Idle 2 Development Progress Update (March 2026)
- URL: https://news.melvoridle.com/melvor-idle-2-development-progress-update-march-2026/
- Published: 2026-03-13T01:59:51.000Z
- Updated: 2026-03-13T01:59:51.000Z
- Description: I'm back with another update on the progress of Melvor Idle 2. This one is more short and straight to the point, as my goal here is to provide an overall update on the current state of Melvor Idle 2's development.
- Author: Malcs
- Tags: News, #Import 2026-10-05 03:34

Hey everyone!

I'm back with another update on the progress of Melvor Idle 2\. This one is more short and straight to the point, as my goal here is to provide an overall update on the current state of Melvor Idle 2's development.

If you missed our last progress update, you can view it here: <https://news.melvoridle.com/what-weve-been-up-to-with-melvor-idle-2/>

We’ve made **significant** progress since that last public update, but the more exciting news is what's coming next.

[Melvor Idle 2 on SteamEmbark on a brand new adventure building upon its predecessor. Melvor Idle 2 expands the world with deeper mechanics and greater challenges. Master new Skills, face powerful Combat challenges, or uncover the history of the world via Quests, all while enjoying zen-like progression.![](https://storage.ghost.io/c/47/ef/47ef648d-4725-4c31-b5d3-cf4be674a7a3/content/images/icon/favicon-1.ico)STEAM![](https://storage.ghost.io/c/47/ef/47ef648d-4725-4c31-b5d3-cf4be674a7a3/content/images/thumbnail/capsule_616x353-1.jpg)](https://store.steampowered.com/app/3218350/Melvor%5FIdle%5F2/?ref=news.melvoridle.com)

## **Development Progress Infographic**

Here is a handy infographic showing what content is currently available for Testing, what's coming next, and what is still on the horizon.

Note that this is showing planned major features up until **v1.0**. Early Access will launch prior to everything being completed.

![](https://storage.ghost.io/c/47/ef/47ef648d-4725-4c31-b5d3-cf4be674a7a3/content/images/2026/03/pTONBI.png)

Large version: [https://i.golb.ink/u/pTONBI.png](https://i.golb.ink/u/pTONBI.png?ref=news.melvoridle.com)

## **The next major Patreon Test Update**

As you can see from the infographic, the next planned major update proves to be a massive one. It will finally include Combat, alongside many non-Combat Skills that will complement the new additions.

Progress on this upgrade is going great. Most of the planned content for the update is already in development testing, with our current focus set on mechanic balancing and adjustments, UI, plus artwork creation.

This is a key milestone update for us, as we will finally start to see Melvor Idle 2 in a state where everything starts working together, and existing Skills and content will finally serve a purpose.

The **Main Storyline** (Quests) and **Level 100+ Content**, which are still yet to be released, are fundamental to bringing the rest of the game together.

If you're not aware - Melvor Idle 2 will include an actual storyline that will take you from Level 1 to Level 120 via Quests. These Quests are mostly dialogue-driven, where you'll speak to various NPCs and take on some of the toughest challenges and Bosses in the game. It's our attempt at expanding the world of Melvor, and cementing the lore and worldbuilding aspect of the game.

## **Patreon Updates**

The Patreon community has helped us massively thus far, helping us steer in the right direction. They've helped highlight some key areas of frustration and balance issues, which ultimately led to a major change in our balance methodology moving forward.

It's this kind of feedback we've been hoping for, and is the reason we started the Alpha process so early. We have the ability to change and adapt with ease based on feedback, which will make everyone else's experience a lot more enjoyable once we hit Early Access.

Their continued support has also allowed us to pour more resources back into the development of the game, something we wouldn't have had the ability to do without them.

As always, we continue to keep our Patrons up to date via Patreon with Dev Updates every 1-2 weeks. These updates give insights into upcoming content, the development process itself, recent progress, and more. We’ve published a total of 28 Dev Updates so far.

The usual disclaimer applies here - I highly recommend you don't sign up to Patreon unless you are looking to provide necessary feedback for the game and be part of its development process. Melvor Idle 2 is still very much an Alpha product, and has a long road ahead of it before it feels like a complete game.

## **Growing our Team**

We've recently welcomed Ash as a new permanent team member (within the last 2 weeks)! Ash is an incredibly talented 2D Artist, and she’ll be helping to bring the visuals of Melvor Idle 2 to life. Ash is our 2nd full-time 2D Artist that is working on Melvor Idle 2\. This brings our total full-time team count to 5 (including me)!

The support via Patreon has been nothing short of incredible. It has allowed us to expand our resources even further than originally planned. I'm forever thankful to the support this community has shown us for the last 6 years.

## **Conclusion & FAQs**

That's all for this update! I’ll be back with another public update once we’ve released the next major update to Patreon testing, as it will symbolise a massive development milestone and I'll be able to speak more about when public Play Testing can begin.

In the meantime, feel free to pop over to the Discord server. My focus is almost entirely on the Patreon-only MI2 channels, but there’s always loads to get involved with even outside of that.

## **FAQs**

**When is Melvor Idle 2 planned to release into Early Access on Steam?**  
The current plan is some time this year (2026).

**What platforms is the Patreon Alpha available on?**  
Windows, MacOS and Linux. Available via Steam or as a standalone client download.

**Are there plans to release on Mobile?**  
Yes, we plan to eventually release the game on iOS and Android after Steam's Early Access release.

**Will there be a web version?**  
Yes, there are plans to release a web version.

**Are there still plans to do free playtesting via Steam?**  
Yes! We will still be doing open free playtesting via Steam prior to the Early Access launch.

**If I play the Alpha via Patreon, will my save be wiped on release?**  
No, there will be no save wipes. Just like MI1, we will support alpha saves all the way into the future.

Speak soon.

- Malcs