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# Game Update - 25 June 2024 - v1.3 ?11516
- URL: https://news.melvoridle.com/game-update-v1-3-11516/
- Published: 2024-06-25T01:01:27.000Z
- Updated: 2024-07-01T01:24:18.000Z
- Description: Minor changes and more bug fixes.
- Author: Malcs
- Tags: Bug Fixes, Changes, Game Update, Minor Update, Modding, #Import 2026-10-05 03:34

\[ItA\] = Into the Abyss only  
\[AoD\] = Atlas of Discovery only

## Changes & Balancing

- Reduced Tangled Grove entry cost to 2M ASC, down from 2.5M
- Reduced node respawn interval of Abyssium Ore and Abycite by 66%
- Reduced node respawn interval of Brumite Ore by 40%
- Reduced node respawn interval of Gloomite Ore by 20%
- Increased Farming Abyssal Level requirement of the first Special Plot to 7 ito match the level requirement of the first Special seed you can plan there.

## Fixed

- Fixed instances where it was possible to change actions while loading saves, causing offline progress to run on that new action rather than what you were previously training.
- \[ItA\] Fix Agility Obstacle 6-2 providing bonus to Skill XP instead of Abyssal XP
- \[ItA\] Fix overlords superior enhancement using incorrect values
- \[ItA\] Remove some items counting toward completion when they should not be.
- \[ItA\] Fix incorrect bonus on blighted superior enhancement
- \[ItA\] Fix Abyssal Leprechaun x Abyssal Salamander giving regular Bars instead of Abyssal Bars
- \[ItA\] Fix Bird Nest Potions consuming charges on Abyssal realm actions
- \[ItA\] Remove corruption menu glow if Skill isn’t unlocked yet
- \[AoD\] Fix cartography not rolling for Ancient Relics on Survey action.
- Removed inaccurate info about chances below 0 from cost reduction tooltip
- Adjust preservation chance to clamp between 0 and max cap to be consistent with doubling chance
- Fix Shop purchases that provide conditional modifiers no clearing/resetting on stat updates.

## Modding

- Fix interfaceReady hook happening before first offline progress