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# Game Update - v1.3 ?11375
- URL: https://news.melvoridle.com/game-update-v1-3-11376-2/
- Published: 2024-06-14T05:30:30.000Z
- Updated: 2024-06-21T04:49:58.000Z
- Description: Minor Quality of Life additions and bug fixes.
- Author: Admin
- Tags: Bug Fixes, Changes, Game Update, Minor Update, New, #Import 2026-10-05 04:22

\[En Only\] = English only until translated  
\[ItA\] = Into the Abyss only

## New

- Implemented a more prominent popup for when you attempt to fight in an area with the wrong damage type. The popup will let you know what Damage Type you need.
- Skill XP and Abyssal XP is now highlighted & colour coded in descriptions to assist with distinguishing between them.
- \[ItA\] Added Skill Tree Points available to spend in Skill Tree dropdown menu
- \[ItA\] \[En Only\] Added information to Skill Trees to show how to gain Skill Tree Points
- \[ItA\] \[En Only\] Added more info about Corruption to the Corruption Menu.
- \[ItA\] Corruption Menu item in Combat will now glow slightly until you click it for the first time. Just making it obvious it's new. It won’t glow after the first open.

## Changes & Balancing

- \[ItA\] Removed regular Skill XP bonus from Lost Ring of the Abyss to avoid confusion.

## Fixed

- Fix incorrect XP text in Mastery Checkpoint popup
- Fix cartography not showing interval/xp modifier sources
- Fix Slayer Blinding Scroll decreasing evasion instead of accuracy
- Fix Currency notifications not showing when gaining 2 different currencies at the same time
- Fix gap in shop sticky header
- Fix Impending Darkness Event passives showing in enemy menu
- Fix incorrect base primary product quantity modifiers
- Fix being able to unequip weapons that would result in the wrong damage type
- Fix issues with regular Summoning Skill XP not calculating as intended.
- \[ItA\] Fix incorrect Item Stats on some items and amulets.
- \[ItA\] Fix Harvesting 95% mastery pool checkpoint
- \[ItA\] Fix Final Summoning Skill Tree node
- \[ItA\] Fix Enhanced Township Rune Essence Scroll
- \[ItA\] Fixed issue where skill tree points are not given in adventure mode sometimes and retroactively reward missing skill points when loading saves
- \[ItA\] Fix Abyss Depths not rendering completion count correctly