Game Update - v1.2.2 ?8417

Game Update - v1.2.2 ?8417

New

  • Added tiny coloured dots inside the top-right character dropdown menu. These dots show what expansions are currently active and loaded.
    • This addition is primarily for player support. We receive a lot of questions accompanied with screenshots, and these dots will allow us to provide specific answers based on what expansion content you have access to.
  • Added a new warning/error box for Epic Games if the game detects you may have linked the wrong Epic Games account to Melvor Cloud.

Bug Fixes

  • Fixed Township repair cost issues with upgraded buildings sitting at 0/x built, which resulted in scenarios where it was not actually possible to repair due to lack of resources (Eg. a repair requiring Rune Essence, but it was impossible for Rune Essence to be obtained at that stage of the Skill).
    • Upgraded buildings sitting at 0/x built will base their repair costs off the previous building until at least 1 of the upgraded building is constructed.
  • Township should now correctly provide the ability to repair individual buildings that lost the requirements to be built.
    • Regaining the requirements to build will always override the ability to repair (As constructing a new building also repairs it)
  • Fixed issue where the repair button & repair costs would not display on buildings that lost the ability to be built due to population requirements.
  • Fixed rendering issue for Biome requirements.
  • Fixed notification elements hiding behind Bank sidebar on Mobile.
  • Fixed an issue where player stats would not calculate correctly on load during a fight in very specific scenarios.
  • [AoD] Fixed issue where the Mastery Magnet would not consume on a successful Archaeology action.
  • [AoD] Fixed issue where Unholy Item Reductive stats would reduce when the Enemy hit you, instead of when you hit.
  • [AoD] Fixed issue where Grudge Amulet was applying 5x the intended effect on the Enemy
  • [AoD] Fixed issue where Discord Rich Presence would display "playing with mods" if you were training Archaeology or Cartography