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# Game Update - 3 July 2024 - v1.3 ?11550
- URL: https://news.melvoridle.com/game-update-3-july-2024-v1-3/
- Published: 2024-07-03T01:12:28.000Z
- Updated: 2024-07-03T01:12:28.000Z
- Author: Malcs
- Tags: Game Update, Bug Fixes, Minor Update, New, #Import 2026-10-05 03:34

\[ItA\] = Into the Abyss only  
\[AoD\] = Atlas of Discovery only

## New

- \[ItA\] The Skill Tree dropdown menu now colour codes the available points to spend based on whether there is a node you can unlock or not (Red = no, green = yes).
- Added a “Clear App Cache” option to the bottom of the Character Select screen for Mobile.

## Fixed

- \[ItA\] Fix Skill Tree dropdown menu not automatically updating points to spend after unlocking a node.
- \[ItA\] Fix Township buildings not showing the total Fortification they provide.
- \[AoD\] Fix being unable to select the same button twice when picking Ancient Relic level cap increases
- Fix Gem Preserver Scrolls being used when making non-Jewelry items in Crafting.
- Corrected many missing, broken or unnecessary HTML errors.
- Added visible logging of save loading progress in an effort to track down potential unknown errors during a save’s loading process that doesn’t produce a popup error.